by Brian Wyvill |
System Simulation and the Royal College of Art
In 1976 I worked at the Royal College of Art in London, in the
department
of Design Research as a postdoc. My boss was Dr. George
Mallen
who ran and still runs a company called System
Simulation.
Syssim, as we affectionately called the company, had an interest in
computers
in the Arts, led also by the late John Lansdowne, a pioneer in this
field.
John started the Computer Arts Society and ran regular meetings at the
offices of Syssim in Russel Square in London. Syssim
had been doing some early work in computer animation in the 1970's,
some
of which had come to myself and my colleague, an artist called, Colin
Emmett.
Colin worked on the ANTICS package with Alan Kitching at the Atlas/Rutherford laboratory near Didcot, which had been used for several sequences, the most notable being a movie entitled "Finite Elements."
The Alien Movie
After my one year post-doc, I got married and proceeded to take off
on a climbing expedition with my air-hostess wife and several months
later
I returned to the Uk looking for work. George
contacted
me and said that Syssim had a big contract to make some sequences for a
Hollywood movie, could I help? The money was good, seven pounds
an
hour, a fortune for me at that time. I promptly
kissed my wife goodbye and set off for the Atlas lab. where Colin
was having a very hard time making his software, FROLIC, behave well
enough
to finish the required sequences which were notably
late.
I settled down to helping out, debugging Colin's code and adding new
features
to the system. The reason that we used the Atlas lab. was
that
they had an FR80, a very high resolution vector film plotter that would
output 35mm film. Colin showed me the storyboard for the
movie,
it looked pretty far fetched to me and there was a definite hominess
about
the waking astronauts and their cat which I didn't think Science
Fiction fans would buy, how wrong could I be?
Eventually our part of the movie was just about done. The ship. NOSTROMO, receives a distress call and the computers wake everybody up and show on the screens a simulation of the orbit around the planet which sent out the message. Our part was making the simulated orbit. George Mallen asked me to go with him to meet the famous director, Ridley Scott, and show him the rushes, to see if all met with his approval. Well, he kept us waiting three or four hours, which I didn't mind, I was being paid seven pounds an hour! George was not so pleased. Now, Ridley Scott, I believe is British, but even at that time he had spent sufficiently long in Hollywood to develop what I would call a mid-Atlantic accent. Even after 20 years in Canada my friends tell me I sound like I just got off the boat so I had a suspicion that he was putting this on a little to impress us.
Click
me for a larger version of a frame from the movie.
Click here for an even larger version.
Meeting Ridley Scott
When he eventually showed up, Ridley Scott was accompanied by an
entourage
of movie people and even had somebody carrying the traditional canvas
backed
chair. I seem to rememer that he was not very pleased
with us since our part of the project was late. He spoke through
members of his entourage, rather than directly to us and made us feel
very
uncomfortable. The great director's speech was
punctuated
with words such as: "logisitcs" and "status" the latter word he
pronounced
as in the American fashion (short 'a') impressed me at the
time.
He looked at the rushes a couple of times and eventually spoke to me
directly.
"We have not reached the final status with this project, ah, I want to
see something busier, some computer
output which makes the status of the computer orbit logisitics clear
to the viewer. Savvy ?" (Or words to that
effect!)
I nodded my head, overawed by the great man, and rushed off to my
nerdly
duties at the Atlas lab.
A Question of Credits
After a discussion with George I had learned that Syssim would receive
a credit, but it seemed unlikely that workers on the "factory floor"
like
myself would get any mention in the movie. So I set
about
complying with Ridley Scott's request as well as to get myself a
mention on
the screen. I built a vertical and horizontal message area
around the computer display of the Nostromo's orbit as can be seen in
the
accompanying
frame from the movie. (One of the few I managed to preserve, I
wish
I had kept the storyboard but perhaps George has a copy.)
Where
it says: "DEORBITAL DESCENT" there is a lower box which reads:
SYSTEM
:BL: 76.75 :OB: The numbers change rapidly, but
the BL: :OB remain on the screen. For those that
know,
my nick name forever has been Blob, so in a way I had got myself a
small
credit on the movie. If you look carefully at the text on
other
frames there are messages such as: "Logistic Status " then a flag
which reads, "ON" or "OFF". Maybe this will be more easily
seen on the DVD version, I await it eagerly!
The
final irony was that System Simulation did not get their credit so I
was
the only one of our group that could find his name on the big
silver screen.
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